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Developer

Bring your HTML5, WebGL, or Unity-WebGL titles to a high-visibility unblocked playground and start earning from day one. GoChamps Games lets you publish, manage, and monetize your creations in one place.

Why Launch on GoChampS Games?

What You Get How It Helps
Instant Reach Your game is showcased to players at school, work, and home—no installs, no blockers.
Fair Revenue Share Earn a transparent cut of ad revenue with payouts via PayPal, Stripe, or crypto.
Real-Time Analytics Track plays, retention, and revenue in a dedicated dashboard.
SDK Extras Plug-and-play ad calls, cloud saves, leaderboards, and GDPR-compliant consent.
Flexible Engines If it compiles to the web, it works—Unity, Godot, Phaser, Construct 3, and more.
Human QA & Promotion Our testers ensure quality, and our editors spotlight top titles on the home page and in newsletters.

Supported Engines & Tech

  • Unity WebGL (2021 LTS or newer)
  • Godot 4+ (Web export)
  • Phaser 3 / PixiJS
  • Construct 3
  • Pure HTML5 / TypeScript / WebGPU

Have something exotic? Drop us a line—if it runs in a modern browser, we’ll help you ship it.

Submission at a Glance

  1. Create a free developer account at developers.gcsgames.com.
  2. Upload a zipped build (≤ 50 MB initial load; ≤ 250 MB total) and fill out metadata.
  3. Review – our QA team checks performance and content guidelines.
  4. Launch – go live in Basic mode (ads optional).
  5. Integrate SDK (optional) – unlock full ad monetization and extra features.
  6. Earn & Iterate – follow your metrics, deploy updates instantly, and watch revenue grow.

Monetization Model

  • Ad Revenue Share – banner, interstitial, and rewarded-video formats handled by our SDK.
  • In-Game Purchases – invite-only beta via partner gateway (contact us for access).
  • Sponsorships & Cross-Promo – we regularly feature top-performing titles in seasonal events.

Developer Dashboard Insights

  • DAU / MAU & Playtime
  • Level-by-Level Drop-off
  • Ad Impressions & eCPM
  • Geography & Device Breakdown

Advanced funnels (cohort retention, IAP tracking) are available via our ByteBrew plug-in.

Quality Guidelines (Quick Version)

Area Pass Criteria
Performance 60 FPS on mainstream laptops, optimized loading, async music load.
Gameplay No placeholders, clear controls, first action ≤ 5 s from start.
Visuals Clean UI, readable fonts, full-screen adaptive.
Compliance COPPA-safe, GDPR consent, no adult or extremist content.

Ready to Get Started?

  1. Sign up → developers.gcsgames.com
  2. Upload your build – it takes about 10 minutes.
  3. Push to production and share the link with your community.

Level up your game’s reach—publish on GoChampS Games today.

Need help? Email [email protected] or join our Discord for live technical assistance.

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