Developer
Bring your HTML5, WebGL, or Unity-WebGL titles to a high-visibility unblocked playground and start earning from day one. GoChamps Games lets you publish, manage, and monetize your creations in one place.
Why Launch on GoChampS Games?
What You Get | How It Helps |
---|---|
Instant Reach | Your game is showcased to players at school, work, and home—no installs, no blockers. |
Fair Revenue Share | Earn a transparent cut of ad revenue with payouts via PayPal, Stripe, or crypto. |
Real-Time Analytics | Track plays, retention, and revenue in a dedicated dashboard. |
SDK Extras | Plug-and-play ad calls, cloud saves, leaderboards, and GDPR-compliant consent. |
Flexible Engines | If it compiles to the web, it works—Unity, Godot, Phaser, Construct 3, and more. |
Human QA & Promotion | Our testers ensure quality, and our editors spotlight top titles on the home page and in newsletters. |
Supported Engines & Tech
- Unity WebGL (2021 LTS or newer)
- Godot 4+ (Web export)
- Phaser 3 / PixiJS
- Construct 3
- Pure HTML5 / TypeScript / WebGPU
Have something exotic? Drop us a line—if it runs in a modern browser, we’ll help you ship it.
Submission at a Glance
- Create a free developer account at developers.gcsgames.com.
- Upload a zipped build (≤ 50 MB initial load; ≤ 250 MB total) and fill out metadata.
- Review – our QA team checks performance and content guidelines.
- Launch – go live in Basic mode (ads optional).
- Integrate SDK (optional) – unlock full ad monetization and extra features.
- Earn & Iterate – follow your metrics, deploy updates instantly, and watch revenue grow.
Monetization Model
- Ad Revenue Share – banner, interstitial, and rewarded-video formats handled by our SDK.
- In-Game Purchases – invite-only beta via partner gateway (contact us for access).
- Sponsorships & Cross-Promo – we regularly feature top-performing titles in seasonal events.
Developer Dashboard Insights
- DAU / MAU & Playtime
- Level-by-Level Drop-off
- Ad Impressions & eCPM
- Geography & Device Breakdown
Advanced funnels (cohort retention, IAP tracking) are available via our ByteBrew plug-in.
Quality Guidelines (Quick Version)
Area | Pass Criteria |
---|---|
Performance | 60 FPS on mainstream laptops, optimized loading, async music load. |
Gameplay | No placeholders, clear controls, first action ≤ 5 s from start. |
Visuals | Clean UI, readable fonts, full-screen adaptive. |
Compliance | COPPA-safe, GDPR consent, no adult or extremist content. |
Ready to Get Started?
- Sign up → developers.gcsgames.com
- Upload your build – it takes about 10 minutes.
- Push to production and share the link with your community.
Level up your game’s reach—publish on GoChampS Games today.
Need help? Email [email protected] or join our Discord for live technical assistance.